![]() ![]() Which is good, cause the EFB effect is even worse now. Thanks to 3.0, the EFB effect can be avoided, without tons of hassle. Still doesn't run so hot, thanks to my 4 year old core 2 duo. The brush no longer crashes the emulator, and the holding B trick allows bypassing the freezing rejuvenation brush. Still has the graphics problems at higher resolutions then Wii native (480p). Also, painting the river with the celestial brush or any place that requires the rejuvenation brush skill will freeze for about 12 or more seconds and then unfreeze, so make sure that you hold down the A button (or whatever key you've set the A button to) while waiting for it to unfreeze. So be sure to save often if playing this on Dolphin. The game still crashes occasionally, sometimes even freezes with the sound stopped at a certain point. As for the randomized text bug is fixed and no longer needs Accurate Texture Cache to fix the problem. Graphics were exactly identical to what normally is shown on the actual Wii console itself, however it still has the fan menu not in the right position. Unable to complete the game due to the river crash. EFB to RAM requirement is probably the culprit for the speed issues, as EFB to Texture was a considerable speed boost however it resulted in graphics errors. This title has been tested on the environments listed below:Ĭonsiderable graphics problems. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. ![]() Compatibility can be assumed to align with the indicated revisions. ![]()
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